Week10

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White Mechanical Creature

Original Image

Website Link: https://uk.pinterest.com/pin/719450109260457196/

AI_2D Three-View Generation

Rodin AI_3D Model Generation

I uploaded the AI-generated three-view drawings to Rodin as references and selected a generated result that matched my expectations.

After confirming the model, I separated it into individual components.

Finally, Rodin generated the materials/textures, which I downloaded.

White Mechanical Creature – Rigging

Based on the techniques I had learned previously, I set the body as the parent of the legs. This way, when the body moves, the legs move along with it.

After completing the skeleton setup, I bound the corresponding model to the rig. The result is shown below:

White Mechanical Creature – Idle Animation Production

Model and Material Adjustments

There were some mirroring issues on the back side of the bus model, so the structure needed to be rebuilt. Therefore, I recreated the low-poly bus model and then reworked the edge flow on the new high-poly model.

After completing the new model, I moved into Substance 3D Painter to create the new materials.

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